Latest Updates 2.0.17
New Feature:
Eye Look track: For enabled character we added a track specific for eye movements, allowing you to have better control over your characters eye movement. As any other track they can be previewed from the toolbar & dragged & dropped onto your timeline. For Quick Create enabled characters, you’ll also have eye movements added in your Quick Create results. Neck movement is still controlled from the properties panel on the Camera track.
NOTE - if your characters aren’t enabled for the new Eye look track you will still be able to have eye control as before using the Modifiers in the Face toolbox.
Viewing the Eye Look library & adding tracks to the timeline
Viewing the Eye Look library & adding tracks to the timeline
Outputting a Quick Create result with Eye Look tracks
Outputting a Quick Create result with Eye Look tracks
Fixes & Improvements:
- Updated the Editor design & spacing to allow for more track space
- Added a warning for renders longer than 30 sec.
- When extending the allowable timeline, the timeline will now increase in 30 second increments instead of 10 seconds
Known Issues:
- If you log out, you will be blocked from Logging back in. To clear this, close & relaunch the application
- Audio adjuster via the property panel doesn’t match render. It will either render at 100 or 0 (if muted).
- Pose Rate for smart animations won’t correctly correspond to the input set in the properties panel
- There are issues when switching audio and mic sources within the app. A suggested workaround is to have both defaults set in OS system preferences before opening Studio.
- If a scene is saved with a muted audio track, the audio will not be in the timeline or toolbox when reentering the saved scene.
- Alpha Exports aren't preview-able from the dashboard.
- Renders on the Dashboard can show without a thumbnail.
- Some tiered users are unable to render at random, to clear this:
- Save your scene
- Log out
- Re-login
- Render
- When a new user saves a scene, it doesn’t show as an available save. To work around this, use the ‘Refresh Saves’ button from the top left on the home page or reload back into the app.
- The emote library in multi-character scenes is duplicated, showing each emote twice in the emote toolbox.